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Satisfactory Parts & Recipes Reference Guide

What Are Parts?

In Satisfactory, parts are the fundamental items you craft, combine, and transport across the factory. They fall into two broad categories:

  • Building parts — used to construct machines, belts, pipes, conveyors, power poles, vehicles, and factory infrastructure.
  • Space Elevator parts — special project parts shipped to the Space Elevator to unlock new tiers, milestones, and technologies.

Parts are produced in buildings (crafting benches, constructors, assemblers, manufacturers, blenders, refineries, packagers, particle accelerators) from raw resources (iron ore, copper ore, limestone, coal, sulfur, crude oil, bismuth, etc.) and intermediate components. Understanding which part feeds into which recipe is key to planning a scalable factory.

This guide covers every major part family, their recipes, production buildings, and what they are used for.


Iron-Based Parts

Iron is the backbone of early-game Satisfactory. All iron parts start from iron ingots (smelted from iron ore in a Smelter).

Part Materials (per unit) Produced At Used For
Iron Plate 3× Iron Ingot Constructor Reinforced Iron Plate, Modular Frame, Copper Sheet alt, Conveyor Belts, Containers
Iron Rod 1× Iron Ingot Constructor Screws, Rotors, Modular Frames, Weapons
Screw 1× Iron Rod → 4× Screw Constructor Rotors, Reinforced Plates, Computers (alt), many buildables
Reinforced Iron Plate 6× Iron Plate + 12× Screw Assembler Modular Frame, Encased Industrial Beam, Turrets, MAM unlocks
Rotor 5× Iron Rod + 25× Screw Assembler Motor, Turbo Motor, Truck Station, Chainsaw
Modular Frame 3× Reinforced Iron Plate + 12× Iron Rod Assembler Heavy Modular Frame, Versatile Framework, MAM unlocks
Heavy Modular Frame (HMF) 5× Modular Frame + 50× Steel Pipe + 20× Encased Industrial Beam + 10× Screw Manufacturer Manufacturer, Particle Accelerator, Space Elevator parts (Phase 3/4)

Iron-Based Alternative Recipes

  • Stitched Iron Plate (Reinforced Plate alt): 10× Iron Plate + 20× Wire (instead of screws). Great when copper is plentiful.
  • Bolted Iron Plate (Reinforced Plate alt): 18× Iron Plate + 50× Screws (faster, more resource-intensive).
  • Steel Screw (Screw alt): 1× Steel Beam → 52× Screws in a Constructor. The single best alt in the game — eliminate screw production entirely from iron.
  • Cast Screw (Screw alt): 1× Iron Ingot → 4× Screw directly. Simple but less efficient than Steel Screw.

Steel-Based Parts

Steel unlocks at Tier 3/4. Steel Ingots are made in a Foundry from 3× Iron Ore + 3× Coal. Steel dramatically boosts production speed and part strength.

Part Materials (per unit) Produced At Used For
Steel Beam 3× Steel Ingot Constructor Encased Industrial Beam, Versatile Framework, many buildings and rails
Steel Pipe 3× Steel Ingot Constructor Rotor alt, Motor, Encased Industrial Beam, HMF, Turbo Fuel
Encased Industrial Beam 4× Steel Beam + 7× Concrete Assembler HMF, Mk.3/4/5/6 Belts, Buildings (Foundry, Refinery, Blender)
Motor 2× Rotor + 20× Stator Assembler Turbo Motor, Water/Resource Pumps, Conveyor Lifts, Trains
Heavy Modular Frame (see iron table above) Manufacturer Late-game buildings, Mk.3/4/5 Miners

Steel-Based Alternative Recipes

  • Solid Steel Ingot: 2× Iron Ingot + 2× Coal → 3× Steel Ingot (much more ingot-efficient — highly recommended).
  • Coke Steel Ingot: 2× Iron Ingot + 2× Petroleum Coke → 3× Steel Ingot (great for using oil byproducts).
  • Steel Rod: 1× Steel Beam → 4× Iron Rod (eliminates iron rod production entirely).
  • Steel Rotor: 2× Steel Pipe + 4× Wire → 1× Rotor (faster and more resource-efficient than iron rotors).

Electronics Parts

Electronics require copper (smelted to copper ingots) and later silica, quartz, caterium, and plastic. They power computers, high-end manufacturing, and train infrastructure.

Part Materials (per unit) Produced At Used For
Wire 1× Copper Ingot → 2× Wire (or 1× Caterium Ingot → 8× Wire) Constructor Cable, Reinforced Plate alt, Rotor alt, Stator, Circuit Boards
Cable 2× Wire Constructor Buildings, Power Poles, Conveyor Belts, Miner Mk.1
Stator 8× Wire + 4× Steel Pipe Assembler Motor, Turbo Motor
Circuit Board 6× Copper Sheet + 4× Plastic Assembler Computer, High-Speed Connector, Radio Control Unit
High-Speed Connector 2× Circuit Board + 6× Wire + 6× Cable Manufacturer Computer, Supercomputer, Radio Control Unit, Trains
Computer 6× Circuit Board + 10× Cable + 16× Plastic + 4× Screw Manufacturer Supercomputer, Assembly Director System, Trains, MAM
Supercomputer 2× Computer + 8× AI Limiter + 10× High-Speed Connector + 20× Plastic Manufacturer Magnetic Field Generator, Geothermal, ADS

Electronics Alternative Recipes

  • Caterium Wire: 1× Caterium Ingot → 8× Wire (instead of 2× from copper). Saves huge amounts of copper.
  • Insulated Cable: 9× Wire + 6× Rubber → 10× Cable (better yield per wire).
  • Electrode Circuit Board: 2× Rubber + 3× Petroleum Coke → 1× Circuit Board (eliminates copper from circuit boards entirely).
  • Quickwire Stator: 8× Quickwire + 6× Steel Pipe → 1× Stator (saves wire).

Oil-Based Products

Crude oil is the foundation of mid-to-late-game logistics. Oil is processed in a Refinery into several key products. Later, Blenders and Packagers handle advanced recipes.

Part Materials (per unit) Produced At Used For
Plastic 3× Crude Oil → 2× Plastic + 1× Heavy Oil Residue Refinery Circuit Boards, Computers, Supercomputers, Containers
Rubber 3× Crude Oil → 2× Rubber + 1× Heavy Oil Residue Refinery Circuit Boards alt, Fuel, Vehicles, Ions
Fuel 6× Heavy Oil Residue + 2× Water → 4× Fuel Refinery Fuel Generators, Vehicles, Turf Fuel blending
Turbo Fuel 4× Fuel + 5× Coal + 1× Sulfur → 4× Turbo Fuel Refinery Fuel Generators (high MW), Jetpack, Vehicles
Petroleum Coke 4× Heavy Oil Residue → 12× Petroleum Coke Refinery Coke Steel Ingot, Aluminum production
Polymer Resin (byproduct of many oil recipes) Refinery Plastic or Rubber (via water dilution)

Oil-Based Alternative Recipes

  • Diluted Fuel: 5× Heavy Oil Residue + 10× Water → 10× Fuel (in a Blender). Doubles fuel output — the best oil alt.
  • Residual Rubber: 6× Polymer Resin + 2× Water → 2× Rubber (handy when using heavy-oil-focused setups).
  • Recycled Plastic + Recycled Rubber Loop: Alternate between 6× Rubber + 6× Fuel → 6× Plastic and 6× Plastic + 6× Fuel → 6× Rubber (in a Refinery). Combined with Diluted Fuel, this produces massive amounts of plastic/rubber with almost no crude oil consumption.

Space Elevator Parts

Space Elevator parts cannot be used for building — they are shipped to the Space Elevator hub to unlock new tiers and milestones. Each phase requires specific quantities.

Part Materials Produced At Phase Unlocks
Smart Plating 2× Reinforced Iron Plate + 2× Rotor Assembler Phase 1 Tier 3–4 Milestones
Versatile Framework 6× Modular Frame + 8× Steel Beam Assembler Phase 2 Tier 5–6 Milestones
Automated Wiring 10× Stator + 5× Cable + 20× Wire Assembler Phase 2 Tier 5–6 Milestones
Modular Engine 10× Motor + 10× Rubber + 10× Circuit Board Manufacturer Phase 3 Tier 7–8 Milestones
Adaptive Control Unit 10× Computer + 5× Heavy Modular Frame + 10× High-Speed Connector + 5× Circuit Board Manufacturer Phase 3 Tier 7–8 Milestones
Assembly Director System 5× Supercomputer + 20× AI Limiter + 20× Heavy Modular Frame + 5× Turbo Motor Manufacturer Phase 4 Phase 4 complete
Magnetic Field Generator 20× Supercomputer + 20× Cooling System + 20× Fused Modular Frame + 10× Radio Control Unit Manufacturer Phase 4 Phase 4 complete
Thermal Propulsion Rocket 20× Turbo Motor + 20× Cooling System + 20× Fused Modular Frame + 20× Radio Control Unit Manufacturer Phase 4 Phase 4 complete
Nuclear Pasta 20× Copper Powder + 20× Fused Modular Frame + 20× Uranium Fuel Rod + 10× Supercomputer Manufacturer Phase 4 Phase 4 complete

Alternative Recipes & Hard Drives

Alternative recipes are a cornerstone of Satisfactory optimization. They are unlocked by finding and scanning Hard Drives — crashed-pod loot scattered across the map.

How to Get Hard Drives

  1. Explore the map and locate crashed pods (beams of light during daytime, glowing at night).
  2. Each pod requires one of three resource packs to repair:
    • Object Scanner (basic)
    • Hard Drive upgrade components (usually rotors, motors, computers)
    • Specific items depending on the pod tier
  3. Once repaired, the pod yields one Hard Drive.
  4. Scan the Hard Drive at the MAM (Molecular Analysis Machine).
  5. The MAM offers a random choice of 3 alternative recipes from a pool of all possible alts. Select one; the remaining two are lost.
  6. Max of ~77 Hard Drives exist on the map in a normal playthrough.

Which Alternative Recipes to Prioritize

The following alts are widely considered the best investments:

Priority Recipe Why
#1 Steel Screw 1× Steel Beam → 52× Screws. Virtually eliminates screw factories.
#2 Solid Steel Ingot 2× Iron + 2× Coal → 3× Steel Ingot. Drastically improves steel efficiency.
#3 Diluted Fuel 5× Heavy Oil Residue + 10× Water → 10× Fuel. Doubles power from oil.
#4 Caterium Wire 1× Caterium → 8× Wire. Saves massive copper.
#5 Recycled Plastic / Rubber Closed-loop plastic/rubber production from fuel. Enables 3000+ plastic per minute.
#6 Stitched Iron Plate 10× Iron Plate + 20× Wire → Reinforced Plate. Saves screws.
#7 Cast Screw 1× Iron Ingot → 4× Screw. Simple alternative when early game.
#8 Pure Iron / Copper / Caterium Ingot Ingots from ore + water. More ingots per ore (but use more power and space).

Tips for Hard Drive Hunting

  • Use the Radar Tower (unlocked in Tier 3–4 milestones) to scan large areas for crashed pods.
  • Build a tractor/explorer with a fuel source and explore in a spiral pattern.
  • Prioritize hard drives before scaling up production — swapping recipes mid-game is complex.
  • Remember: you can only pick one of three choices per scan. If all three are unappealing, select the least bad one — you won't get offered those recipes again.

Summary

A well-organized Satisfactory factory flows from raw ore through progressively complex intermediates:

Iron Ore → Iron Ingots → Iron Plates / Rods → Screws → Reinforced Plates → Modular Frames → HMF
Copper Ore → Copper Ingots → Wire → Cable → (with Plastic) Circuit Boards → Computers → Supercomputers
Crude Oil → Refinery → Plastic / Rubber / Fuel → (Blending) → Turbo Fuel / Alts
Coal + Iron → Steel Ingots → Steel Beams / Pipes → Encased Industrial Beams → (into HMF, Belts, Buildings)

Mastering the part tree and learning which alternative recipes complement your resource nodes is the path from a spaghetti mess to a lean, high-throughput factory. Bookmark this guide, keep hard drive scanning, and always plan one tier ahead.


Version: Satisfactory 1.0 (Update 9+). Recipes subject to change in future patches. Check the Satisfactory Wiki for the latest numbers.


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